Procedural Floor Tiles Shader / Pattern I

by Damien Albiser in Surfacing


Add the Textures to your Blender project

Open your existing project or start a new one in Blender.

Click File -> Append then browse to your downloaded file and click on it once

Click on NodeTree. The texture nodes can be identified by the Parametric Floor Tile prefix. Select the textures you would like to use and click Append from Library

The texture nodes will now be available in the Shader Editor from shift + A (or Add -> Group) and find the textures by the Parametric Floor Tile prefix.

Advanced setup

A more advanced setup is possible through a specific output to play with a coloramp node to more possibilities. All details in the PDF notice.

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Dev Fund Contributor
Published over 4 years ago
Blender Version 2.82
License Royalty Free
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