Bioxel Nodes

by OmooLab in Addons


About

Before us, there have been many tutorials and add-ons for importing volumetric data into Blender. However, we found that there were many details that were not addressed in place, some scientific facts were ignored, and the volume rendering was not pretty enough. With Bioxel Nodes, you can easily import the volumetric data into Blender, and more importantly, it can quickly make a beautiful realistic rendering of it.

Below are some examples with Bioxel Nodes. Thanks to Cycles Render, the volumetric data can be rendered with great detail:











The "Bioxel" in "Bioxel Nodes", is a combination of the words "Bio-" and "Voxel". Bioxel is a voxel that stores biological data. We are developing a toolkit around Bioxel for better biological data visualization. but before its release, we made this Blender version of bioxel toolkit first, in order to let more people to have fun with volumetric data. Getting Started

Known Limitations

  • Sections cannot be generated (will be supported soon)
  • Time sequence volume not supported (will be supported soon)

About EEVEE Render

Bioxel Nodes is designed for Cycles Render. However, it does support eevee render partially. "Solid Shader" node and "Volume Shader" node have a toggle called "EEVEE Render". If you want to render Bioxel Component in real-time, turn it on.

Also, there are some limitations:

  1. Only one cutter supported.
  2. You cannot use "Color Ramp" over 2 colors.
  3. EEVEE Render result is not that great as Cycles does.

"Volume Shader" node is not work properly in EEVEE Next since 4.2. It is because EEVEE Next is not support attributes from instances of volume shader by now. But the Blender 4.2 docs still say attributes reading is ok, so I suppose this feature will eventually be implemented.

Choose a product version:

Sales 20+
Published 23 days ago
Blender Version 4.1, 4.0
Render Engine Used Cycles
License Mit
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