Bezier Mesh Shaper
How to prevent some vertices from being deformed?
In mesh edit mode you can hide any vertices that you don't want to affect. Only visible vertices will be deformed.
Before calling the tool, select some vertices and use any of these default Blender shortcuts to hide what you want:
- H (Hide Selected)
- Shift + H (Hide Unselected)
- Alt + H (Unhide All)
There's no changes to the mesh until after confirming with Enter/Space
This happens when you're editing a shapekey of your mesh that's set to a value of zero: the mesh won't seem to change, as that shapekey is not being displayed.
Set the value of the shapekey to 1.0 (in the shapekey settings) to see the mesh deforming with the tool.
I can't see any editable keymaps in the add-on preferences, why is that?
This is a very rare problem that might happen when an add-on that changes your keymaps ends up removing the hidden keymaps that Bézier Mesh Shaper created to store your key settings.
If you're experiencing this, resetting your keymaps seems to solve the issue. But since this is a drastic option, you can also send me a message or email so we can find a solution, like using a small script to recreate the missing keymaps that B.M.S. had created.
If you're experiencing this, resetting your keymaps seems to solve the issue. But since this is a drastic option, you can also send me a message or email so we can find a solution, like using a small script to recreate the missing keymaps that B.M.S. had created.
Sales | 1600+ |
Customer Ratings | 18 |
Average Rating | |
Dev Fund Contributor | |
Published | over 5 years ago |
Blender Version | 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8, 2.7x, 2.79 |
Extension Type | Legacy Add-on |
License | GPL |
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