Project Bazooka2 is made in Blender 3.1.2, then textured and rendered in Cycles render.
Textures are baked, has baked normal map and AO too and height map.
Project is tested in Unity Game Engine with baked textures.
Resolution of all baked textures is 2048x2048.
Project is UV-Unwrapped and UV-Mapped.
Project in Bazooka2.fbx file format does not including any cameras or lighting and it is Game Ready.
I added other blend. file formats too for your own editing in 3D software.
I added all renders too.
FBX, OBJ, MTL, BLEND
Textures are downloaded from CC0 Textures website which are public domain and added into a ZIP file.
My instagram: https://www.instagram.com/ajant47bc/
Normals are flipped outside.
Thank you and don't forget to visit my gallery for more models.
Please Rate :)
|Dev Fund Contributor|
|Published||5 months ago|
|Render Engine Used||cycles|
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