Procedural Battered Metal Material

by Ryan King Art in Surfacing


Procedural Battered Metal Material created with Blender's Procedural Nodes.

Node Group:
The material is joined into a custom node group, with many custom settings, like the scale, color, rust, noise settings, roughness, bump, and more!


Render Engine:
This material was designed in the Cycles rendering engine, so it works best in Cycles. The material will work in Eevee, but it looks the best in Cycles.

Contents:
● Procedural Material Blender File
● Final Render
● HDRI Lighting

Tutorial
If you'd like to learn how to create this material yourself, you can watch the tutorial here:





Dev Fund Contributor
Published 10 months ago
Blender Version 4.0
Render Engine Used Cycles
License Royalty Free
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