Balaclava

by PBR3D in Models


Textures required for rendering are packed into the Blend File.
All textures for exporting to external software are in the included zipped folder.
To fit the balaclava to your character, I would use a lattice and Lattice modifier to quickly and cleanly adjust it. 

Dev Fund Contributor
Published about 4 years ago
Blender Version 2.91
Misc Data UV'S Unwrapped, Normal Mapped, Textured
License Royalty Free
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