Asphalt Procedural Shader Updated

by Kyra3D in Surfacing


Asphalt texture completely PROCEDURAL! It works with all models, no UV unwrapping is necessary (out-of-the-box generated coordinates), and there are no seams!

-It has realistic details like cracks, rocks, water puddles, wear, sinking parts and the lines

With both render CYCLES AND EEVEE

CYCLES                                                            EEVEE

You can modify the texture by using the custom sliders:

If you have any doubt about the sliders, consult the demonstrative video or send me a message!


Open your existing project or start a new one in Blender

Click File -->Append, then browse to your downloaded file and click on it 

Click on the folder NodeTree. The texture nodes can be identified by the KYRA prefix. Select the textures you would like to use and click Append from Library

The texture nodes will now be available in the Shader Editor. Click Add -->Group and find the textures by the KYRA prefix.

Next Updates : 

  • Bug fixes (please report if you find one)
  • Your recommendations and suggestions

Sales 30+
Customer Ratings 4
Average Rating
Dev Fund Contributor
Published almost 3 years ago
Blender Version 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8
Render Engine Used Cycles, Eevee
License Royalty Free
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