by Vicente Cosmen Ugidos in Models

Two ashtray models with 6 different materials

Objects properly scaled and named.

Procedural and baked materials

Preview images rendered without subdivision with different angles and lights in render cycles (baked and procedural examples) and some eevee renders.

Obj and Fbx exports with default blender options without modifiers and other objects (cameras, lights, etc..)

HDRIs not included


3 PBR Bakelite materials

3 PBR Glass materials

15 texture maps, 4096x4096 png files, albeldo/difuse, roughness, normals and bump

The transparency of the glass materials must be set to max in fbx and obj files

Procedural and baked materials

Albeldo/diffuse files baked with RGB profile

All other maps has a non-color profile

UV Unwrapped, non-overlapping

Polygon information

Square ashtray

faces: 1896

vertices: 1894

triangles: 3784

Round ashtray

faces: 1432

vertices: 1474

triangles: 2944

Published over 1 year ago
Blender Version 3.0, 3.1, 3.2
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Manifold-Mesh, Normal-Mapped, Textured
License Royalty Free
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