Archipelago Of Rocks

by Luigi Marini in Models

The scene is made up of 4 independent modules, you can assemble them freely, creating infinite compositions of islands and archipelagos.

Here you will find a lot of inspiration, to create your own scenes and animations.

Attention: This scene (including assets) is available only in blend format.

It's not suitable for being exported to other programs (due to the particles systems used for ecosystems).

However, you can export the terrain object and use it in other programs.

In addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, the texturing and ecosystems of the scene.

Notes: The scene include 4 simple terrains, modeled in Gaea and texturized and populated in Blender 3.2 (Render Cycles). 

The scene was populated with 24 (6x4) eco-systems (by ParticleSystems). 

All the assets are in blend bundle and not exportable (2 shrubs, 5 grass, 6 palms, 12 big rocks, 5 seaguls).

Scene powered by the Cycles engine.

Packlist: 1 Blender file, 28 alpha-masks, 7 textures, 4 heightmaps (in tif format), 1 readme.pdf.

Vertices: 1.114.000 Triangles: 2.220.000

Published 7 months ago
Blender Version 3.2
Misc Data Textured
License Creative Commons
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