3D model of the A220 Overhead with most of the switches and knobs animated using Blender (see the pictures to know which parts are animated).
The overhead was modelled using pictures of real A220 cockpits as references, with the aim to accurately model every switch, knob, guard, and screw, without unnecessarily increasing the poly count. In this way, with just 12k faces, the model is well-optimized and light enough to be used as a game/simulator asset.
The base textures were taken from ambientcg, then were customized to get as close as possible to a real cockpit. If you ever need specific texture formats or resolutions, feel free to contact me (even before buying it). I will be more than happy to help you provide the model in different resolutions.
All the markings on the surface are handcrafted specifically for this model to match the real A220 cockpit and to be easily readable.
The objects and materials in the file are correctly organized and named as their function in the actual aircraft (see the pictures) so that you can easily work with the model.
The model is available in the following formats: .blend (NATIVE), .obj (mtl file included), .dae, and .stl. However, for the correct visualization of the model, textures, and animations, it is advised to use the .blend format (you can use both Cycles than Eevee, the pictures are rendered in Eevee).
If you have any questions, doubts, or problems, don't hesitate to message me before and after buying it. I will respond as soon as possible.
|Dev Fund Contributor|
|Published||5 months ago|
|Blender Version||3.5, 3.6|
|Misc Data||uvs-unwrapped, animated, normal-mapped, textured|
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