Motorcycle

by Dave Rabbit in Models


I wanted to make a motorcycle. So, I did. It's nothing special, Just a semi-detailed model that'd fit with more stylized characters, or as a prop in the background. 

The textures are completely procedural, so no images. Colors can be changed in the shader menu. The bike isn't rigged at all, and is currently just a prop. The kickstand has a shapekey for 'deployed,' but other than that, it's a very static prop. I may rig it in the future, but for now it's just a prop. 

I wasn't really going for 'high' or 'low' poly when making this. Mainly tried to make it semi-detailed enough to work with stylized characters, but not detailed enough to be photorealistic, obviously. I know it's missing some controls, but I couldn't really be bothered to model turn signals and the like. I was moreso trying to capture the 'vibe' of a classic bike, rather than making something incredibly detailed. 

Enjoy, message me with any questions or issues. Feel free to use it in your projects or edit the mesh. 

Published 25 days ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0
Render Engine Used Cycles
Misc Data Normal-Mapped, Textured
License Creative Commons
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