4K Terrain Pack Volume 02
Terrain heightmaps don't look good when rendered?
Subdivisions are the main factor of getting the highest details, you can try increasing Subdivision count to capture more details, or you can activate Adaptive subdivision in Blender (Recommended) or what is known as Micro Displacement to get the highest details possible without slowing down your viewport performance.
Another Trick you may try is to use the Diffuse Map as Bump Map, doesn't always work, but worth the try.
Choose a product version:
Dev Fund Contributor | |
Published | 9 months ago |
Blender Version | 4.0, 3.6, 3.3 |
Render Engine Used | arnold, blender-internal, cycles, eevee, luxrender, mental-ray, octane, vray |
License | Royalty Free |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message
Tags:
microdisplacement, organic material, dry terrain, blender game environment, high quality terrains, rocky-terrain, displacement map, displacement, scifi terrains, 4k-materials, 3d environment, summer24, rocky-planets, bfcm24, 4k, craters, winter24, desert rock material, desert rock, ground texture, dune, 3d natural environment creation, loveblender, movie terrains, 3d-blender, 3d alpha, organicmaterial, #desert, landscape design, alpha texture, ground pbr texture, scifi, 2D Game Assets, desertrock, 4k textures, dunes, Heightmap, high quality materials, AlienPlanet, sand, sandy, 3D Landscapes, 4k pbr textures, alpha maps, 3d blender micro-displacement, 4k pbr material, spring24