3D Arduino Nano 3.0
Material instructions if using FBX or OBJ
AD_Board – Texture & Height Map provided
Chip_Main – Texture Provided
Metal_Shiny – Add a Metallic/glossy material
LED_off – Add a rough glass material.
Plastic_White_Plain – Add a diffuse white material with low specular level
Dev Fund Contributor | |
Published | over 5 years ago |
Blender Version | 2.8 |
Misc Data | UV'S Unwrapped, Textured |
License | Royalty Free |
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