4K Terrain Pack Volume 03
Terrain heightmaps don't look good when rendered?
Subdivisions are the main factor of getting the highest details, you can try increasing Subdivision count to capture more details, or you can activate Adaptive subdivision in Blender (Recommended) or what is known as Micro Displacement to get the highest details possible without slowing down your viewport performance.
Another Trick you may try is to use the Diffuse Map as Bump Map, doesn't always work, but worth the try.
Choose a product version:
Dev Fund Contributor | |
Published | 9 months ago |
Blender Version | 4.0, 3.6, 3.3 |
Render Engine Used | arnold, blender-internal, cycles, eevee, luxrender, mental-ray, octane, vray |
License | Royalty Free |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message
Tags:
organicmaterial, 3d blender micro-displacement, desert rock, rocky-terrain, 4k pbr textures, dune, dry terrain, displacement map, displacement, film terrains, 3D Landscapes, scifi terrains, summer24, 4k-materials, #desert, ground pbr texture, sand, spring24, alien planet, blender game environment, 3d alpha, 3d natural environment creation, rocky planet, 4k, cinematic terrains, organic material, Heightmap, microdisplacement, high quality materials, 3d-blender, bfcm24, 4k textures, loveblender, desertrock, scifi, movie terrains, 3d environment, landscape design, desert rock material, alpha maps, alpha texture, dunes, high quality terrains, 2D Game Assets, ground texture, craters, winter24