This is a study I've made of an 1873 Winchester. The modeling was done in Blender, texturing in Substance Painter and render on Blender Cycles (Also compatible with Eevee). Textures are separated by material, so the Leather parts are removable if wanted.
The model is entirely made with quads and is subdivision surface compatible, although the use of normal maps ensures that a low density mesh (with little to none subdivision surface) will achieve a good quality.
The objects are named and organized to be easily understood.
This model was made for educational and commercial purposes. You can use it in your renders, animations and studies. Credits are greatly appreciated.
- .blend (Blender 2.8)
- .obj (for importing on other softwares)
- .stl (for importing on other softwares)
- .png (Textures for Metallic/Roughness PBR)
Feel free to email feedback or questions to: firstname.lastname@example.org
If you want to share where you used my product, I would be happy to see.