Ultimate Pro Materials Library For Blender Cycles And Eevee

by Alvaro Rodriguez in Surfacing


Ultimate Pro Materials Library For Blender Cycles And Eevee is a complete bundle that includes: 

Pro Materials Interiors 

Pro Materials Exteriors  

Pro Materials Procedural 

Pro Materials Wood

Save more than 20% with this bundle!

Now with the Asset Browser!


  • Seamless Textures
  • No Texture Tile (too repetitive texture)
  • Learn How are made photorealistic shaders easily!
  • Complete PBR Maps Diffuse, Specular, Normal Maps, Dirt Alpha Maps and Decals.
  • Customizable Materials!
  • All Models and Scenes are Included
  • Speed Up your workflow with this powerful tool.
  • Procedural Materials which you can make 1000s of variations!
  • RAW Renders (No post-production added)
  • User Manuals Included (Explaining all the parameters)

Cycles Renders:

EEVEE Renders:

30 different types of bitmap wood in 450 materials.

African Ebony 


American Ash 

American Beech 

American Mahogany 

American Walnut 

American White Oak 



Brazilian Cherry 

Brazilian Rosewood 


Douglas Fir 

Eastern White Pine 

European Cherry 

European Larch 

European Oak 


Japanese Oak 

Panga Panga 

Patagonian Rosewood


Southern Yellow Pine 

Sugar Maple 

Sydney Blue Gum 


Tigerwood (Gonçalo Alves) 

Western Red Cedar 

Yellow Birch 

Every wood organized in 3 different variations:

Plain Materials: specially made for furniture and irregular surfaces.

Boards Materials: specially made for planks flooring

Parquet Square Materials: specially made for making this kind of flooring.

Every kind of material with five different variations

  • Raw
  • Oil Finish
  • Matte Varnish
  • Semi Gloss Varnish
  • Glossy Varnish

Procedural Wood

Create Procedural Wood Materials very easily!

Customizable Bitmap Materials 

More than just bitmaps textures, complete shaders with alphas so that you can Adjust Color and imperfections. 

Choose Carpet Color

Adjust Dirt Effects

Customizable Exterior Walls

More than Seamless Materials

The materials are based on bitmap textures with alphas for adding dirt and imperfections combined for:

  • Giving more realism
  • Breaking pattern or tiling effect (too repetitive and non realistic)


Dirt Alpha Map                                                                                                                      

With No Dirt Alpha Maps (common way):

The material looks too repetitive and non-realistic:


With Dirt Alpha Maps

The material looks more irregular and with details of dark stains, very common in outdoor walls.

Procedural Ceramic Tile Generator

Adjust Color, marble pattern texture, tiles size, bevel borders, and more

Procedural Rocks! (only for cycles)

Make realistic rocks from UV Spheres!

Change the shape by sliding a few parameters!

Add stains, dirt and more!

Procedural Bricks


Dirt Effects, Painted Bricks, Peeling effects and a lot more!

Dev Fund Contributor
Published 6 months ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1
License Royalty Free
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