Toon Eyes Prep
This add-on accelerates the process for rigging procedural eyes in Auto-Rig Pro (ARP). The add-on is included free with my Toon Eyes Collection available here: Toon Eyes Collection on Blender Market
Most rigs assume the eye is rotated by rotating the mesh. However, with stylized toon procedural eyes we are changing the material coordinates, so we need to make some tweaks to create proper drivers when using a normal rig.
This add-on essentially automates the process covered in my 4-part tutorials. It positions a toon eye onto a character that has temporary eyes in place. It is designed to work with toon eyes version 1 from my DadsCastle Toon Eye collection, both with geometry node and procedural eyelids. I have not yet added features for the version 2 eyes.
It creates all the needed drivers and parenting. If using geometry node eyelids, it configures the rig bone selections to exclude the existing eyelid bones.
Full step by step TUTORIAL: https://youtu.be/RGot_LKxM_U
Enjoy and have a great day!
Choose a product version:
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$5 Toon Eyes Prep - Full Version
Includes the full suite of tools to position, rig, and create controller drivers for use with Auto-Rig Pro.
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$1 Toon Eye Prep Basic
This version provides eye placement utilities. It copies the source eye and materials into left and right toon eyes, then transforms and places them where the temporary eyes are located.
Published | 3 months ago |
Blender Version | 4.1, 4.0, 3.6 |
License | GPL |
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