The Ultimate Guide To Hard Ops And Boxcutter
The ULTIMATE Guide to Hard Ops and Boxcutter is an in-depth and easy-to-understand series of tutorials showcasing each tool, and WHEN and HOW to use it.
The course is split into 2 parts.
Part 1 - Tool Tutorials
Videos are broken down into short and sweet segments, and most are only a couple minutes long.
There are ~50 videos showcasing each tool,
and after watching these you shouldn't struggle with the tools any
longer. We both know the struggle of learning these tools, so we made
this course so you don't have to go through that struggle.
Here is everything that is covered:
1) Cutters
2) Boolean Operations
3) Helper Settings
4) Snapping
5) Additional Buttons
6) Boxcutter Summary
7) Optional Settings
8) Sharpen
9) Bevel
10) Ever Scroll
11) Smart Apply
12) Add Modifier
13) Brief Exercise
14) Mirror
15) Bevel + Edge Manager
16) Step Bevel
17) Clear Sharps
18) Clean Mesh
19) UV Display
20) To Shape
21) Accushape
22) Add Camera + Lights
23) Polygon Debug
24) Optional Menus
25) Secret Hotkey Menu
26) Reset Axis
27) Set Origin
28) Dice
29) Twist 360
30) Radial Array
31) Taper & Deform
32) Spherecast
33) Curve Extract
34) Autosmooth
35) Menus I Never Use
36) Selection Options
37) Optional Menus
38) Settings
38.5) Shade Solid Duplicate
39) Keymap Menu
40) (s) Mark
41) Circle
42) Dice (Edit Mode)
43) EM Macro
44) ST3 Mesh Tools
45) Edit Mode Operations
46) Flatten, Align & Select
47) Subd Conversion
48) Subd First in Stack
49) Recut
50) Quickly Join Verts
51) Late Parent
52) Uniquify
53) Speed Up Boolean Cuts
Please watch these tutorials first, or at the very least the tools you aren't comfortable with. They are important for Part 2 of the course, which involves a practical modeling tutorial.
Part 2 - SciFi Ship Tutorial
In Part 2 You will learn how to create a SciFi Ship from scratch, using most of the tools we discussed in the first section.
Looking forward to having you, and thanks a bunch for the support as always!
- Josh and Ryuu (Blender Bros)
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