Temple Assault Rifle
In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
Temple_Assault_Rifle_1(With aim, with 2 bullets in clip) - 9423 Tris
Temple_Assault_Rifle_2(With calimator aim, with 2 bullets in clip) - 9335 Tris
Temple_Assault_Rifle_3(With 2 bullets in clip) - 8487 Tris
Temple_Assault_Rifle_4(With aim, without clip) - 7609 Tris
Temple_Assault_Rifle_5(With calimator aim, without clip) - 7523 Tris
Temple_Assault_Rifle_6(without aim, without clip) - 6673 Tris
Temple_Assault_Rifle_Bullet - 324 Tris
Temple_Assault_Rifle_Bullet_Part_1
Temple_Assault_Rifle_Bullet_Part_2
Temple_Assault_Rifle_Clip_1 - 1814 Tris (With 2 bullets)
Temple_Assault_Rifle_Clip_2 - 1166 Tris (Without bullets)
Textures: Color, Roughness, Normal, Metal, Emissive
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready
Published | about 1 month ago |
Blender Version | 4.2 |
Misc Data | Uvs-Unwrapped, Rigged, Normal-Mapped, Textured |
License | Royalty Free |
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