Modern Sci-Fi Base Architecture Kit-Bash Collection

by Wilbert Sweet in Models


 I began to use Blender to make architecture in combo with the program's built in modifiers to create interesting forms and designs. These can be flipped, turned, and they still make sense, giving them a lot of flexibility.

You can adjust window brightness in the emissions/texture tab

Some of these buildings have modifiers attached for fast shape changes 

Textures of the UVs are split making it possible to make scale adjustments to the textures

Low poly - for big scene generation


Dev Fund Contributor
Published about 2 years ago
Blender Version 3.0
Render Engine Used Cycles
Misc Data Textured
License Royalty Free
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