This material pack is an assortment of various shaders I have made over the last few months, along with some useful nodegroups like tri-planar mapping. These materials are made to be efficient enough for realtime workflows in Eevee, but without compromising quality for Cycles.
These materials are marked as assets, so they are ready to be used in the asset browser.
This pack will be expanding over time with more materials and nodegroups being added.
*Please use Blender 3.3 for the product to work properly*
|over 1 year ago
|Render Engine Used
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