Procedural Stylized Sand With Underwater Switch (4k Textures + Sbsar)

by Sanctus in Materials, Shaders, Textures


This is a texture pack contains a 4K texture pack & also the Substance Player file (sbsar) that you can use with the free tool Substance Player: https://substance3d.adobe.com/documentation/sp31/substance-player-2294742.html To generate as many variations of the texture as you want in PNG, TGA, TIFF, JPG, EXR and many other formats in up to 8K This also allows you to use the controls I generated specifically to alter each texture, like color, amount of stones, aging of materials, and many others (this is different for each material).

The pack of 4K textures includes the following maps ready for any game engine in PNG format 4096x4096 seamless (you can use the SBSAR file to generate other formats up to 8k)

Diffuse
Metalness
Roughness
Ambient
Occlusion
Normal
Height

Depending on your software you can use this textures to create your materials

On this particular material you can change the following settings:
-Random Seed
-Amount of Stars/Shells
-Amount of stones
-Underwater version Switch
-Caustics intensity (can be 0 to remove them)
-Caustics movement

Sales 20+
Dev Fund Contributor
Published 4 months ago
Software Version 2.6x, 2.7x, 2.77, 2.78, 2.79, 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93
Render Engine Used cycles, eevee
License Royalty Free
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