Blender Procedural Material Pack #19

by Ryan King Art in Surfacing

In this material pack, you will get 10 realistic procedural materials, created with Blender.

Render Engine
These Materials were created for the Cycles rendering engine. You can use them in the Eevee rendering engine, but they work best in Cycles.

The Eevee engine doesn't support material displacements, so if rendered in Eevee, the materials will render, but some of the materials are using displacements, so the displacements will not work in Eevee.

Customizable Node Groups:
Each material has been created as a custom node group, with many different customizable values, such as: Scale, Rotation, Color, Metallic, Details, Distortion, Noise Settings, Roughness, Normal and Bump, Displacement, and more!

Sushi 3d Models:
The product also comes with the 4 sushi 3d models that I used with the sushi procedural materials.

Ultimate Procedural Material Pack

If you’d like to learn how to create these materials yourself, I have tutorials on how to create them on my YouTube channel.

Check out the Tutorial Playlist

Blender file with 10 Procedural Materials:

● Seaweed
● Salmon (Using Displacements)
● Rice (Using Displacements)
● Rice (No Displacement)
● Tamago (Egg Nigiri) (Using Displacements)
● Wavy Marble
● Layered Rock (Using Displacements)
● Oxidized Bronze
● Dark Wood Floor Boards
● Glass (With 3 Variations)

Other Files:
● Final Renders
● Product Images
● HDRI Lighting
● 4 Sushi 3d Models
● Avocado Texture
● Cucumber Texture

Dev Fund Contributor
Published about 2 months ago
Blender Version 4.1
Render Engine Used Cycles
License Royalty Free
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