Physically Correct Deep Waters Shader

by CRW in Surfacing


Physically correct volumetric light scatter shader underwater, with adjustable water turbidity setting. As easy to use as possible, shader work continues. Two versions of the shader (rich and realistic), as well as the whole scene is included in the package :)

Sales 70+
Dev Fund Contributor
Published about 3 years ago
Blender Version 2.83, 2.9, 2.91, 2.92, 2.93
Render Engine Used Cycles
License Royalty Free
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