Panda Animation | Vfx Grace

by VFX Grace in Models

 🔸Please be sure to select the appropriate license before purchasing. Improper license will be deemed invalid and constitute an infringement of the copyright of VFX Grace.

 🔸If you have any questions about our licenses, please feel free to contact us, and we are glad to provide any useful information.


This is a high-quality panda model with 4K UDIM maps, fur, rigging and three realistic animations. The model comes with a realistic muscle structure and vertex color control, which presents a realistic effect, and the complex hair system is created with Blender to realize the hair effect. This model is made with Blender and Cycles renderer at real-world scale.

Description It consists of the body, paws, lacrimal glands, eyeballs and sclerae.


Body: vertices 57,386; polygons 57,155

Paws: vertices 9,240; polygons 9,040

Lacrimal glands: vertices 784; polygons 704

Eyeballs: vertices 1,156; polygons 1,216

Sclerae: vertices 1,252; polygons 1,280

Total: vertices 69,818; polygons 69,395

Project Format There is a Blender project and an OBJ file.

Size of Maps "JF0N2N0K_Panda_Claw_BaseColor.png, 40964096

JF0N2N0K_Panda_Claw_Normal.png, 40964096

JF0N2N0K_Panda_Eye_BaseColor.png, 40964096

JF0N2N0K_Panda_Hair_BaseColor.1001.png, 20482048

JF0N2N0K_Panda_Hair_BaseColor.1002.png, 20482048

JF0N2N0K_Panda_Normal.1001.png, 81928192

JF0N2N0K_Panda_Normal.1002.png, 40964096

JF0N2N0K_Panda_Normal.1003.png, 40964096

JF0N2N0K_Panda_Normal.1004.png, 40964096

JF0N2N0K_Panda_Skin_BaseColor.1001.png, 40964096

JF0N2N0K_Panda_Skin_BaseColor.1002.png, 40964096

JF0N2N0K_Panda_Skin_BaseColor.1003.png, 40964096

JF0N2N0K_Panda_Skin_BaseColor.1004.png, 4096*4096


With detailed controllers, postures and animations are easier to create, the features are as follows:

CTR_root controls the entire model.

CTR_gravity controls the center of gravity.

CTR_spine_a controls the rear spine.

CTR_spine_b controls the middle spine.

CTR_spine_c controls the front spine.

CTR_FK_tail_a, CTR_FK_tail_b, CTR_FK_tail_c, CTR_FK_tail_d、CTR_FK_tail_e ... are FK controllers of the tail.

CTR_neck_a and CTR_neck_b are neck controllers.

CTR_head is the head controller.

CTR_foot_fr_a.L and CTR_foot_fr_a.R are IK controllers of the forelegs.

CTR_foot_bk_a.L and CTR_foot_bk_a.R are IK controllers of the hind legs.

CTR_paw_root_fr_a.L, CTR_paw_root_fr_a.R, CTR_paw_root_bk_a.L and CTR_paw_root_bk_a.R control the adduction and abduction of the toes by Location.

CTR_jaw_a and CTR_jaw_b control the jaw.

CTR_eyelid_root.L, CTR_eyelid_root.R, CTR_eye.L and CTR_eye.R control the eyes.

CTR_belly controls the abdomen for breath effect.

CTR_chest_repair_a, CTR_belly_repair_a and CTR_belly_repair_b control the outline of the abdomen.

There is a facial controller to create plenty of facial expressions, and more body controllers to create detailed animations.

And more ...


Loopable walking animation at 30 fps, frame range 0-150

Loopable trotting animation at 30 fps, frame range 0-153

Unlooped eating animation at 30 fps, frame range 0-240


panda, bear, cute, black, white, China, beautiful, wild, animal, fur, blender, cycles

Features "The model is in meter units at real-world scale.

To run faster, the fur is hidden, with Render enabled.

The model can be rendered in the current project directly.

Choose a product version:

Published 6 months ago
Blender Version 3.5, 3.4, 3.3, 3.2, 3.1, 3.0
Misc Data rigged, animated, normal-mapped, textured
License Royalty Free
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