Mathematical Realism Using 1 Texture Only

by aliartist3d in Training


In this course, I will introduce one of my favorite ways to add so much details to my material in Blender, or any software.


Have you ever heard of Fibonacci? At the end of this course, you will know how a mathematical formulas are our inspiration to make amazing shaders using only 1 texture, 1 free texture!


I think it can be used as a way to reach Hyper-Realism and how many VFX project in the industry are using it to make their renders more believable.


It will be so straight forward and simple that anyone can follow and start using it right away!


Contact me if you need anything!

$12

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Details
Dev Fund Contributor
Published 2 days ago
Software Version 4.2
License Editorial