Vehicle modeled in blender from blueprints, the closest thing to reality, the doors, wheels and steering wheel are separated in the blender directory for easy manipulation when used in video games, low polygon clean geometry 53.2k faces, 99.8 k tris. All meshes are separated by materials and in the inner part it has the leather, the carpet and the wood with UV mapping
|Dev Fund Contributor|
|Published||3 months ago|
|Misc Data||uvs-unwrapped, textured|
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