Deep Tree

by NM-8 in Models


DeepTree is a set of lowpoly assets with detailed textures in a clever nodesetup

  • detail
  • fake depth for spatial structure
  • fast renders & low ram


It projects hires textures onto lowpoly surfaces


allowing for millions of trees sparing ram

diverse assets
allow rich scenes


"perfect for large forests and all nature scenes"
"this cures a big headache"

append the collection   

select it in your particle system               


                       randomize phase & scale  

see an introductory tutorial here:

more than 250 happy customers 
what they say about DeepTree:

"Deep Trees look great from any angle including top view, cast great shadows
and are still light enough to use huge amounts of them. 
They free us from the limitations of traditional methods
and offer a unique solution for aerial view environment scenes."

"great product, perfect for large forests and all nature scene"

"This is just great. I bought another product that has basic
intersecting planes for low-poly trees, 
the difference is night and day.
....I bought the whole collection, this cures a big headache for me."

"Really enjoy this collection, much recommended!
Low poly trees, bushes and vegetation,.
allowing to fill your large-scale scenes with them
without too much of a performance drop. Wonderful!"

"I really love your product, ... your tress work perfect in geoscatter!" 



keeping a "no questions asked" refund policy 
means no risk to test Deep Tree in your project
happy blending :)


Blender offers complex vector math to make this

The shaders project different image textures into the mesh:
one frontview, a sideview and a topview of branches and leafs.  
To cover the critical center, where the textures intersect, a fourth spherical texture of leafs is mapped around.
The fake depth of these textures work well with depth of field
Since this projection works from any perspective, it also generates convenient shadowcasting leading to rich scenarios in a few seconds.
All textures are packed into the blend files in the pack.
They can be unpacked in order to modify them.

Have a look at my other items including:


About the Creator: 

I am a 3D artist in the advertising & television industry for 25 years.
While working on projects and teaching animation at design college since 1998, i studied physics at the university of Vienna. That equipped me with a solid toolset of math to use in 3D workflows.

I started programming Blender add-ons and noding vector operations into shaders around 2012.

I love how Blender and Cycles offer a lot of opportunities to speed up rendering and fake depth into surfaces in many ways.

Choose a product version:

Sales 300+
Customer Ratings 5
Average Rating
Dev Fund Contributor
Published about 4 years ago
Blender Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81
Render Engine Used Cycles, Eevee
License Royalty Free
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