Bonedynamics Pro
BoneDynamics is a blender addon that allows you to add physics to bones.
Check my youtube page for instructions on how to use this properly :
https://www.youtube.com/watch?v=b4qt2jOmu9Q&list=PLRUmha6ifE53xz6pL4gTV4Pyih7BhCSvM
There's also an official discord server where you can get tips and some help :
The free version is fully functional, but lacks features that improves the workflow
Features:
- Tweak one or multiple bones physics parameters on the fly (Pro)
- collision on the entire bone
- Bones react to movement and collision.
- Super easy to setup.
- Ability to stretch bones.
- Ability to make a bone chain. (Pro)
- Easy to tweak (it uses soft body under the hood).
- Upcoming updates for free.
- Enhanced baking system (Pro)
- Dynamic Parenting (Pro)
- Displacement (Pro)
There is a free version if you want to try it before you buy it, the free version has limited features, but it is completely usable and free
CHANGELOG:
- 0.1.0:
-Initial release.
- 0.1.1:
-Added the ability to pick the size of the object controlling the bone.
- 0.1.5:
- Better errors handling.
- Naming collision bug fixed.
- Reactive UI values based on selection.
- Playback performance improvements.
- 0.1.6:
- Fix bad spawn position
- 0.1.7:
- Fixed Foreign language Error.
- Instant updates when you tweak parameters.
- New Presets manager feature.
- Performance improvements.
- Better UI
- 1.0.4:
- Fixed Foreign language Error.
- New chain mode and cloth Mode (tutorial soon)
- 1.0.6:
- Fixed bone layers consistency bug.
- No need to select the active bone anymore
- 1.0.8:
- Minor bug fixes.
- Chain mode tweak
- 1.2.1:
- Major bug fixes.
- Ability to use it with linked armatures (library overrides).
- 1.2.5:
- Dynamic Bone list with shortcuts, ON / OFF , selection.
- Tweakable frame step when you bake the animation.
- 1.3.5:
- FIxed the crash when you undo
- New displacement mode
- 1.4.0:
- FIxed baking resolution not working
- New dynamic parent mode
- Ability to keyframe dynamic bones
- 1.4.5:
- Multiple Bug fixes
- New Transfer animation feature
- Ability to keyframe dynamic bones
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