The asset pack consists of 37 photo-scanned models, mostly stone objects.
- Objects are mostly low-poly
- Texture is 2k, jpg image about 3mb per object
- Real-world scale
- Asset browser ready (marked as assets, + thumbnails)
- Color, bump, and roughness maps
In the last few years, I often needed photo scans of stone walls, houses, churches, and similar buildings, and I collected a lot of assets. Now I collected all the assets in one place, I photo-scanned several new ones and created this asset pack.
Stone City is an assets pack that contains 37 assets, mainly stone walls, houses, churches, floors, but also smaller objects that fit into the surroundings.
All assets are fairly low-poly and contain a 2k texture, which is not too large to slow down the scene, but large enough to contain a lot of information. Assets are not for scenes where the camera is too close to objects, but after a few meters, they look good. All assets have real-world scale dimensions and are aligned with the axes in a blender, so they are easy to use.
The edges of the assets are curved, so you can easily duplicate them and cover larger areas. Also, a bump and displacement map was created for all assets so that they react better to light and have more details. The assets are already marked as assets, to add them aeasy to the asset browser if you want. Look for the assets browser instructions in the video.
|Dev Fund Contributor
|3 months ago
|4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0
|Render Engine Used
Have questions before purchasing?
Contact the Creator with your questions right now.Login to Message