Viking Village

by Luigi Marini in Models


A small Viking village hidden in the forest, very small but full of details and characters. 

Here you will find a lot of inspiration to create your own scenes and animations.


Video showcase: https://youtu.be/R526r9Ug7PY


Attention: This scene (including assets) is available only in blend format.

It's not suitable for being exported to other programs (due to the particles systems used for ecosystems).

However, you can export the terrain and assets objects and use it in other programs.

In addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, the texturing and ecosystems of the scene.


Notes: The scene include 2 simple terrains (1 core, 1 background), modeled in Gaea and texturized and populated in Blender 4.1 (Render Cycles). 

The scene was populated with 8 (7+1) eco-systems (by ParticleSystems). 

All the assets are in blend bundle and not exportable (12 viking houses, 10 trees, 17 grass, 5 rocks, 5 flowers, 5 twings, 3 wooden assets, 12 animated characters).

Scene powered by the Cycles engine.


Animation: The scene was designed to be animated with characters, so...

you will find in it 12 animated villagers and a path that passes through the entire village.

You can manipulate everything to create your own animations (read the readme file in the package).

The characters were created with AI in Meshy and animated in Mixamo.


Packlist: 1 Blender file, 7 alpha-masks, 22 textures, 1 readme.pdf.


Vertices: 4.175.000 Triangles: 7.723.000

$18

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Details
Published about 1 month ago
Software Version 4.2
Misc Data Uvs-Unwrapped, Rigged, Animated, Low-High-Resolution, Textured
License Creative Commons