The Ruinator: Mesh Destroyer

by Brent Patterson in Modifier Setups


  • Built with Blender's Geometry nodes and allows artists to add complex, highly detailed ruined structure effects quickly and easily without destroying the original mesh or using excessive memory or processing power.
  • The ruined portions of the mesh can be procedurally customized in a wide variety of artistic choices.
  • The Ruinator uses no python scripts. All of its methods are exposed in annotated geometry nodes. You can use it on the free online render farm, Sheepit.
  • Advanced users can modify the annotated NodeTree to further customize The Ruinator such as changing materials, or changing the default debris objects.
  • The Ruinator works great with Blender's Eevee or Cycles render engines.


v08 updates:
- fixed an issue where geometry did not render properly with Cycles CPU rendering

$15

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Details
Dev Fund Contributor
Published 20 days ago
Software Version 4.3
License Creative Commons
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