Object Apply Plus

by Dylin Stoen in Addons

Apply objects transform, rotation, scale, and origin by just going to the easy-to-access n panel or you can say good-bye to the manual labor all-together by toggling on the 'auto apply' modes which will automatically apply the rotation, transformation, scale, and origin while you work.

How does auto apply origin work?

By default, auto apply origin will wait for you to make changes to the active object then right when your done scaling, rotating, or moving the origin will be automatically applied. There's also an option called 'on selected’ which will apply the origin of any object you select in the scene. The last option is called 'apply on mode change’, where when this is toggled on, every time you change modes it will auto apply the origin of that new mode to every object you have selected. Combining these features together you're modeling experience will never be dull, no more surfing through context menus or making silly mistakes like forgetting to apply the objects origin or scale. Now you can just sit back, relax, and enjoy 3D modeling like how it's meant to be enjoyed which is constructing awesome models like your kid again building Legos!


1.    Update 4.0.0 2/14/2024: Auto Apply Plus just got a major update! Now it supports auto applying an objects origin. 

2.    update 3.1.1 2/13/2024: Object apply plus now supports auto translate (auto apply pivot origin coming soon...)

3.    update 2.1.1 11/14/2023: now supports Blender 4.0+. fixed minor bugs and made improvements.

4.    update 2.0.0 10/18/2023: reworked auto-apply, now it runs 10x faster and it should be bug free!

5.    update 1.3.4 10/17/2023: improved performance.

6.    update 1.3.3 10/16/2023: improved performance, fixed bugs, when activating auto-mode

7.    update 1.3.2 /16/2023: auto-mode now no longer needs to be re-toggled after switching modes, added a button to toggle auto-mode features.

email me at dstoen20@gmail.com for add-on requests and bug reports

Sales 10+
Published 4 months ago
Blender Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0
License GPL
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