Mechanical Door

by Alexey Baslerov in Models

Texture PNG 2048x2048

Texel 1200

Materials PBR

Maps:BaseColor, OclRoughMetal (PBR), Normal

Objects: 24

Vertices: 16270

Edges: 13709

Faces: 6493

Triangles: 12766

Polygon: 12766

The work was created to participate in the competition of the school where I studied.

The theme was "doors", on the references I chose something between the military bunker and space shuttle.

In the terms of reference was given a limit of 15000 polygons and texture size 2048x2048 with texel at least 1200, taking into account the use of trims and overlapping.

It was also necessary to make one texture for the entire model.

I did the project itself with some software. Blender (Modeling, Retop, UV) Marmoset (Bake) Substance Painter (Texture).

I did the visualization in Marmoset and Blender on Eevee.

The simplest animation of the door mechanism was made.

Dev Fund Contributor
Published about 1 month ago
Software Version 2.93
Render Engine Used eevee
Misc Data uvs-unwrapped, low-high-resolution, normal-mapped, textured
License Royalty Free
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